Warhammer Underworlds: Online - Warband: Mollog's Mob
The Dankhold Troggoth known as Mollog the Mighty slept in his mushroom-littered cavern beneath the dunes of the Desert of Bones for centuries, emerging every so often to rampage in search of food. It was a comfortable life, until an infestation of Skaven spilled up from the deep earth. After he had finished picking his teeth clean of scraps of flesh and fur, the troggoth realised his home was lost to the endless tide of vermin.
Followed by a mob of the bizarre denizens that had dwelt within his cave, Mollog set off to find a new one. The troggoth travelled far across the bone-strewn wastes, eventually coming to the ruins of Shadespire. Underground he went, certain that somewhere in this gloomy place lay the dank, quiet cavern he was looking for. Instead, Mollog found the labyrinth of the Mirrored City. Still he presses stubbornly on with his search, a trail of crushed and battered bodies left in his wake.
Unlock this warband and play as Mollog's Mob in Warhammer Underworlds: Online now.
Followed by a mob of the bizarre denizens that had dwelt within his cave, Mollog set off to find a new one. The troggoth travelled far across the bone-strewn wastes, eventually coming to the ruins of Shadespire. Underground he went, certain that somewhere in this gloomy place lay the dank, quiet cavern he was looking for. Instead, Mollog found the labyrinth of the Mirrored City. Still he presses stubbornly on with his search, a trail of crushed and battered bodies left in his wake.
Unlock this warband and play as Mollog's Mob in Warhammer Underworlds: Online now.
THE WARBAND
- Easily the biggest, strongest, and meanest fighter in all the underworlds, Mollog the Mighty can hammer all comers with the fearsome power of his whirling club.
- Mollog can charge even if he has a move token, and when he's inspired he can still activate! (NOTE: WU:O uses the updated rules that does not allow Mollog to use super-actions after an inspired charge)
- An inspired Bat Squig is incredibly fast with amazing defence attributes and the Spiteshroom is a self-detonating mushroom to take down weakened fighters.
- The Stalagsquig acts like a piece of aggressive terrain, deployable on any unoccupied hex, including objectives!
TIPS & TRICKS
- Mastering this mob means knowing when to strike, when to take risks and when it’s worth holding back, as well as getting to grips with the smaller fighters in the warband. Be aggressive or play a more control-based strategy - the choice is yours!
- Never leave Mollog too exposed with no activations. Despite his high wounds characteristic he's not unkillable!
- The Stalagsquig is invaluable – by deploying it next to an enemy, you’ll be able to guarantee a vital support in an early charge. Use this fighter in conjunction with the There The Whole Time card to make sure it sticks around.
- Mollog's Mob have some useful power cards and upgrades that can slow opponents, prevent ranged attacks and earn players sneaky glory points.
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