Deterrence
Keys will be given on day of launch or later. (March 8th 2024)
Deterrence is a tower defense, real-time strategy hybrid that offers a midcore single-player experience. Play as the human race in the not-too-distant future and fight malfunctioning artificial intelligence. Choose your own conflicts in the nonlinear campaign that's complete with mission rewards and research tree.
Each level will put your tactical skills to the test as you will have to play an active role in helping your troops withstand the enemy onslaught whether that be repairing defenses, reallocating troops to another front, designating artillery strike zones, or destroying bridges.
Command your troops to victory by taking advantage of everything the battlefield has to offer. Garrison troops in civilian structures for quick defense. Build artillery batteries to pound enemy advances. Jam the enemy signals to gain an advantage. Call in air strikes, artillery strikes, and warheads to turn the tide of battle.
Gameplay Features
- Instant Action
No monotonous base building tech tree to construct each game. Deploy more advanced units, tactical aids, and defenses by unlocking them in the research tree. - Destructible Environments
Launch your attack and leave nothing standing. Level entire battlefields with powerful artillery barrages, rocket strikes, and catastrophic warheads. - Radio in Abilities
Call in powerful off-map tactical aids like air strikes, artillery strikes, and warheads to turn the tide of battle. - Points of Interest
Take advantage of everything the battlefield has to offer. Garrison troops in civilian structures for quick defenses and destroy bridges to control the flow of battle. - Simple Economy
Deploy and build everything on the battlefield with one currency. - Adjustable Game Speed
Plan moves while the game is paused, fast forward through waves, and watch action in slow motion.