Hunt: Showdown 1896 - Taker of Trophies
This DLC contains one Hunter, two Weapons, and one Tool:
- Skull Taker (Hunter)
- Hidden Strike (Krag Sniper)
- Liar’s Bite (Sparks Pistol)
- Snake in the Grass (Bear Trap)
Skull Taker
Skull Taker is fueled by a primal pride. The trophies in his collection were all taken while his prey still drew breath. The runes carved into his mask are meant to draw the most savage and feral game to his hunting grounds.
Hidden Strike
Fear seeps into bones and curses any who might take them as a trinket. The greater the panic before death, the greater the curse. With this Krag Sniper, Skull Taker doesn’t let a moment of fear leach into his prey.
Liar’s Bite
Some Hunters brag about downing a Target. They embellish tales of shootouts and besting monsters. If they have no trophy or proof, Skull Taker puts a bullet where their lie came from with this Sparks Pistol.
Snake in the Grass
“The daydreamer’s demise comes with their head in the clouds and their foot on a snake.” Skull Taker fashioned this Bear Trap to punish Hunters who are too busy tallying their bounties to notice their surroundings.
Skulls have been kept as trophies since cavemen first learned to raise clubs. They’re the true mark of a hunter’s worth and carry more weight than any spoken account of slaughtered prey. It’s for this reason that hunters fell silent whenever Skull Taker walked into a lodge. He carried skulls that showed a lifetime dedicated to the art of killing beasts, some so rare most of the world had forgotten them. The bones themselves told these tales. The talon on his waist spoke to a week of scaling frigid peaks to slit the throat of a giant eagle. The saber-teeth on his back chronicled a legend—Skull Taker piercing the endling of a species with a primitive spear on a storm-swept plain.
After scouring the world for ever-rarer prey, Skull Taker fell into despair. No more myths were left for him to hunt. His kills turned ritualistic, more dangerous. He tracked narwhals, sheared their horns and used them to impale polar bears. He ripped anacondas in half above ceremonial bonfires. He gutted wolves, hauled the carcasses up mountains, laid them in pentagrams to summon greater prey.
Each occult killing gave him visions which led him south. There he found tracks of creatures that were tremendous. The air around them was poisoned with the stench of evil and spoiled meat. Fishermen spoke of haunting screams and screeches that filled the night. Skull Taker stalked the outcasts who entered these grounds. He overheard stories about a prehistoric alligator that roiled with tar and lightning. There were mutterings of a spider large enough to kill buffalo and demons that summoned fire.
Eventually, Skull Taker trapped one of these Hunters. He stole the ritual injection that gave him access to a never-ending source of prey. A festering paradise he could call home awaited him.