Lonely Tiny Spaceship
Greetings!
Lonely Tiny Spaceship is a shooter in the space arena, in which you grow from a small, clumsy to a powerful capital spaceship, using resources obtained from destroyed hordes of enemies and other cosmic evil.
Why is it good to stream?
This game is implemented in a popular genre, such as the games Vampire Survivor, Brotato, Death must Die, Hall of Torment, etc.
But unlike the previously mentioned games, it has a rather unusual and interesting system for controlling and upgrading the character(spaceship), somewhat similar to a strategy, which can set it apart from the genre.
Small guide:
To begin with, in order to get used to and understand the game, it is recommended to set x2 the player’s strength, x2 the learning speed and x2 the number of dropped resources, this way you can get acquainted with the content, basic mechanics and without much difficulty from enemies
Background
Now is the distant future... Controlled by advanced and experimental artificial intelligence, the ship was caught in an electromagnetic storm, as a result of which the interstellar navigator was damaged. In order to find the way back “home,” the only hope left is to make periodic interstellar jumps, guided by the stars. But, as you might expect, the vast space is full of unknown dangers... Good luck!
What to expect from the game
Construct a spaceship:
Dozens of parts and modules for constructing the spaceship
Spaceship designer, between levels
Fight with enemies:
- Different types of damage and resistance to them
- Different accumulated statuses when receiving damage that have consequences
- Various types of guns of different calibers for increased firepower. Ability to customize ammunition to suit the situation.
- Hordes of different enemies with different sets of random modifications
- Battle with enemies that may turn out to be the same spaceships as you
Move:
Based on real physics, based on the center of mass, torque and thrust
Each fragment has its own mass, on the basis of which the center of mass is also calculated
Next, based on the location and power of the engines, the thrust in one direction or another, acceleration (rotation/motion), is calculated, therefore not only the power, but also the location of the engines affects maneuverability
And:
Ability to flexibly adjust the difficulty level at the beginning
And much more (the developer’s imagination has not yet run out)!