The Silent Swan
Story
The story follows Mirov Kavrazyma as he enters The Land Beyond the Walls in pursuit of Selene, his wife and only witness of the Fall, who has vanished without a trail—except for a series of four-winged paper swans. These swans contain writings left behind by her, in the seeming intentions of being found and tracked by Mirov.
Throughout the game Mirov will gradually near the bed of the calamity that struck his home, also known as the Fall, and get closer to the truths he is determined to unearth, while a strange uneasiness warns him he best walk back.
The Silent Swan is the story of two cities: Urzhum and Sernur; of two conflicts: past and future; and of two people; Selene and Mirov.
Gameplay
Gameplay-wise, The Silent Swan follows the open world formula of exploration and collection of items but with a narrative twist, being the letters and stories of those who walked the abandoned land the items to be found, and these same letters serving as guide and tool to further acquire more stories.
The massive overworld defined by the walls have sparsely located urban areas to them. These urban areas are all connected by landbridges—terrestrial bridges rising above the ground—which the player navigates on quicycles.
The levels themselves are monolithic urban areas, with the peculiarity that every building, every floor, every walkway, being completely traversable. This will serve both a purely environmental and artistic purpose, as well as a tool that will compel the player to read letters and dialogues that guide the way on.
The Silent Swan © 2021-2023 Developed by Praenaris under the PlayStation Talents Program of Sony Interactive Entertainment España, S.A.U. Published in 2023 by Gammera Nest, S.L. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.