Cookies help us deliver our services. By using our services, you agree to our use of cookies. Learn more

Dead Cells: The Bad Seed

  • Screenshot
  • Screenshot
  • Screenshot
  • Screenshot
  • Screenshot
  • Screenshot
Explore a relaxing Arboretum, wade through a noxious Swamp and take on a new boss in this early game content designed to expand the Dead Cells universe.



So you’ll be able to play through:
  • The Dilapidated Arboretum: a relaxing and peaceful greenhouse inhabited by a peaceful clan of mushrooms, with an understandable desire to murder The Beheaded.
  • The Morass of The Banished: a noxious environment ruled by a band of tree dwelling mutants with pointy sticks, sneaky dart shooting frogmen and a bunch of deadly bloodsuckers.
  • The Nest: Domain of Mama Tick, if you’ve seen Starship Troopers, you get the idea...


The two new levels and their monsters are alternatives to Promenade of the Condemned/Toxic Sewers and Ramparts/Ossuary/Ancient Sewers, with the boss designed to be on par with The Concierge, so hopefully it’ll spice up your early game runs once you’ve played through the base game.
DLC

Dead Cells: The Bad Seed

Released: 11th Feb 2020

The game is available now

Request key
DETAILS
Full Game

Dead Cells

Genres

Action, Indie

Publisher

Plug In Digital, Motion Twin

Developer

Motion Twin, Evil Empire

Release Date

11th Feb 2020

Official Hashtag

#thebadseed

YouTube Tag

dead cells: the bad seed

Platforms

 

REQUIREMENTS

Steam - Windows
Minimum:
  • OS *: Windows 7+
  • Processor: Intel i5+
  • Memory: 2 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
  • Storage: 500 MB available space
  • Additional Notes: DirectX 9.1+ or OpenGL 3.2+
Steam - Mac
Minimum:
  • OS: Mavericks 10.9 or later
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.2+
  • Storage: 500 MB available space
  • Additional Notes: MacBook, MacBook Pro or iMac 2012 or later
Steam - Linux
Minimum:
  • Memory: 2 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
  • Storage: 500 MB available space
  • Additional Notes: OpenGL 3.2+